João Machete

Fluids Simulation

by admin on Apr.16, 2010, under General

After a while playing with realflow, I get this fluid animation.

I used the same realflow mesh to emit foam particles from it. In this scene I have used a different particle solver which Im accustomed, with the help of Bullet Dynamics I was able to create some interesting effects, is not so fast like nucleus solver but is quite similar.


jet

To render this scene will be a bit problematic, the huge amount of polys is not easy task, to solve this issue I will try to build some script to reduce the number of polys based in the camera distance and motion blur.

The animation of the jet is just a simple motion path, can be improved I know.

I hope to post here the final render soon.


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